Tue 14 Dec 2010
Touhou: A Love Story
Posted by kevo' under Industry, Random
[6] Comments
Around four years ago, I was introduced to Touhou Project by my friend. I have heard some of the music and seen some of the characters though Stepmania or other online activities, but that was when I was formally shown the game. To put it quite simply, I was hooked. Playing EoSD over and over again, trying to beat normal mode frazzled more nerves than I could ever imagine — to this day, I would still like to extend a large middle finger to Patchy’s stupid library — but it was some uncanny combination of music, art, and intangible goodness that made Touhou so much more immersible than it seems. Characters are nuanced, but details are kept purposely ambiguous for the reader to populate with his or her own mind. I read doujins (even the non-18+ ones!), I loved all the characters, I listened to all the music, I joined communities; it was the whole nine yards. But somewhere along the way, sometime between Imperishable Night and the n-th fighting game, something got lost from the franchise. Something that really can’t be assuaged, no matter how many new games there are.

Yeah, there are more pics of Touhou on Danbooru than SHORT HAIR. Or breasts.
Touhou has taught me that there can be too much of a good thing. Mountain of Faith was the first vertical scrolling Touhou game that came out while I was into the hobby, and I did everything but physically go to Comiket 72 to pick up a copy. Now after dumping hundreds of hours playing the games and reading about the world, I find it difficult to care about when a new game comes out. But let’s go beyond the game, there are lots of great games. Ico is a great game but I don’t see thousands of people making it their life hobby. No, Touhou Project is what it is because of the massive canon of characters. They aren’t the most relatable bunch, but that’s the point. Touhou characters represent ideals, and it’s genius — but as a franchise goes on, fans are going to want new content. ZUN isn’t dumb, he knows that and delivers. We get around 10 new girls each game and I just feel that characters in the new games feel more diluted. Maybe the initial “oh wow this is cool” gene faded away as I became more and more accustomed to Touhou, but I just don’t like anyone in Unidentified Fantastic Object.
And one thing that has particularly annoyed me from very early on was how inundated the doujin scene has become of Touhou. It feels like every Comiket in recent memory has been swarmed with the stuff. I don’t see a problem with creating good work, and far be it for me (who can’t even draw clouds) to tell other people about what kind of art they should do, but there’s so
much great stuff outside of Touhou. And then of course, music. I understand how great ZUN’s soundtracks are, but seriously what is the point of having 24 remixes of the same track? I love getting my dBu on as much as the next guy but IOSYS was funny and creative for around 6 months. One more thing, electronica and Touhou do not mix and we have seen enough evidence in practice. You can’t make decent dance music out of the kind of music ZUN composes the same way you can’t make a frying pan out of peanut butter. However people will buy anything as long as there is Touhou emblazoned on it, and it’s what sells right? Maybe I am a little butthurt about Halozy.
I haven’t posted in a while, and I don’t want to come back with an image of being a hater. I didn’t wake up one day in June, decide that Touhou is the single worst thing that happened to me since the Cubs signed Milton Bradley, then destroyed all my merchandise. Over time I just grew… fickle and lost my former passion and interest. It’s just a game. You dodge bullets. What is wrong with us? Still, I would still defend Touhou’s incredible design and quality as art to my grave, and hell I relapse all the time. I found myself playing Subterranean Animism a few months ago, loving every second of it. The challenge and frustration was riveting, as was the sense of accomplishment after I finally got past Orin for the first time. Even now I have every Touhou game on my hard drive ready to go, just in case. You could say this love hate relationship is stupid, immature even. I loved it because of its innocence, but it wasn’t what I thought it would be, lost interest and started to despise it, but I still can’t keep away. There’s some kind of beauty in that in and of itself. Maybe ZUN planned it all along.

Subscribe


I don’t blame you; I agree with most of this but I’m still at the “Omg, I love this game” part of the relationship, while seeing some doujin bits off to the side.
Don’t think you’re going to be hated for saying this, because this is really just what every Touhou fan is in denial about, so they’ll get it.
[Reply]
I’m trying to see if I can get a page without Touhou on the comments section of Danbooru.
Wish me luck.
[Reply]
I never really got into Touhou, but did like the variety of cute and interesting characters. However, I couldn’t see why it’s this popular.
There’s always a point for everything when you start to lose interest. Or maybe it’s just new things have captured your imagination instead.
[Reply]
I still remember the day we were both introduced to Touhou. dondon was playing it on his laptop, and the flowery patterns along with Chinese Tea music were just so awesome.
I completely agree with you. I love the games, love ZUN, but there is huge overkill with the work coming out in the art, music, and doujin communities. What really annoys me is the people who know absolutely nothing, except for Touhou, and think it’s the best thing ever. Moderation is the key.
[Reply]
All we have to look forward to now is DJ Sharpnel.
[Reply]
I can understand your exasperation regards the overflow of touhou material…
In my case though, I live in france, and it’s pretty hard getting your hands on touhou material there, so without this massive content over the internet, we’d never get to see or buy anything touhou related in conventions.
The Japan Expo this year had ONE touhou stand wich didn’t even sell the games, just artworks…
Active community doesn’t mean it’s bad. ok too much is too much, but in my case, it’s still less than I’d expect.
[Reply]